56 #ifndef NV_VPI_LENSDISTORTIONMODELS_H
57 #define NV_VPI_LENSDISTORTIONMODELS_H
150 float k1, k2, k3, k4;
Status.h
VPI 状态代码处理函数的声明。
WarpMap.h
声明了实现 WarpMap 结构及相关功能的函数。
VPIPolynomialLensDistortionModel::k5
float k5
VPIPolynomialLensDistortionModel::p1
float p1
VPIPolynomialLensDistortionModel::k2
float k2
VPIPolynomialLensDistortionModel::k3
VPIFisheyeMapping mapping
VPIPolynomialLensDistortionModel::p2
VPIPolynomialLensDistortionModel::k4
VPIFisheyeLensDistortionModel::k1
VPIPolynomialLensDistortionModel::k1
VPIPolynomialLensDistortionModel::k6
float k6
VPIStatus vpiWarpMapGenerateFromPolynomialLensDistortionModel(const VPICameraIntrinsic Kin, const VPICameraExtrinsic X, const VPICameraIntrinsic Kout, const VPIPolynomialLensDistortionModel *distModel, VPIWarpMap *warpMap)
生成使用多项式镜头畸变模型校正图像的映射。
VPIStatus vpiWarpMapGenerateFromFisheyeLensDistortionModel(const VPICameraIntrinsic Kin, const VPICameraExtrinsic X, const VPICameraIntrinsic Kout, const VPIFisheyeLensDistortionModel *distModel, VPIWarpMap *warpMap)
生成校正鱼眼镜头引起的图像畸变的映射。
float VPICameraExtrinsic[3][4]
相机外参矩阵。
float VPICameraExtrinsic[3][4]
VPIFisheyeMapping
@ VPI_FISHEYE_EQUIDISTANT
指定等距鱼眼映射。
VPI_FISHEYE_EQUISOLID
@ VPI_FISHEYE_EQUISOLID
指定等立体角鱼眼映射。
VPI_FISHEYE_STEREOGRAPHIC
@ VPI_FISHEYE_STEREOGRAPHIC
VPI_FISHEYE_ORTHOGRAPHIC
@ VPI_FISHEYE_ORTHOGRAPHIC
VPIFisheyeLensDistortionModel
保存鱼眼镜头畸变模型的系数。
VPIPolynomialLensDistortionModel
保存多项式镜头畸变模型的系数。
由 NVIDIA 生成 | 2024 年 9 月 26 日星期四 14:53:33 | 326505d9a4a74983db9d9e474ea50eed0b530df7
公司信息
Defines the mapping between input and output images' pixels.