Jetson Linux API 参考

32.7.4 版本
NvEglRenderer.h
转到此文件的文档。
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28 
35 #ifndef __NV_EGL_RENDERER_H__
36 #define __NV_EGL_RENDERER_H__
37 
38 #include "NvElement.h"
39 
40 #include <EGL/egl.h>
41 #include <EGL/eglext.h>
42 #include <GLES2/gl2.h>
43 #include <GLES2/gl2ext.h>
44 
45 #include <X11/Xlib.h>
46 
75 {
76 public
98  static NvEglRenderer *createEglRenderer(const char *name, uint32_t width,
99  uint32_t height, uint32_t x_offset,
100  uint32_t y_offset);
101  ~NvEglRenderer();
102 
115  int render(int fd);
116 
125  int setFPS(float fps);
126 
132  EGLDisplay getEGLDisplay() { return egl_display; }
133 
142  static int getDisplayResolution(uint32_t &width, uint32_t &height);
143 
153  int setOverlayText(char *str, uint32_t x, uint32_t y);
154 
155 private
156  Display * x_display;
158  Window x_window;
161  EGLDisplay egl_display;
162  EGLContext egl_context;
163  EGLSurface egl_surface;
164  EGLConfig egl_config;
167  uint32_t texture_id;
168  GC gc;
169  XFontStruct *fontinfo;
170  char overlay_str[512];
177  int create_texture();
184  int InitializeShaders();
194  void CreateShader(GLuint program, GLenum type, const char *source,
195  int size);
196 
197  struct timespec last_render_time;
199  int render_fd;
201  bool stop_thread;
203  pthread_t render_thread;
204  pthread_mutex_t render_lock;
205  pthread_cond_t render_cond;
206  uint32_t overlay_str_x_offset;
207  uint32_t overlay_str_y_offset;
208  float fps;
209  uint64_t render_time_sec;
211  uint64_t render_time_nsec;
217  NvEglRenderer(const char *name, uint32_t width, uint32_t height,
218  uint32_t x_offset, uint32_t y_offset);
222  static int initEgl();
230  static void * renderThread(void *arg);
235  int renderInternal();
236 
240  static PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
241  static PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
242  static PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR;
243  static PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR;
244  static PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR;
245  static PFNEGLGETSYNCATTRIBKHRPROC eglGetSyncAttribKHR;
246  static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
247 
248  static const NvElementProfiler::ProfilerField valid_fields =
252 };
254 #endif
NvEglRenderer::setOverlayText
int setOverlayText(char *str, uint32_t x, uint32_t y)
设置叠加字符串。
NvElementProfiler::PROFILER_FIELD_LATE_UNITS
static const ProfilerField PROFILER_FIELD_LATE_UNITS
定义: NvElementProfiler.h:82
NvElementProfiler::ProfilerField
int ProfilerField
定义: NvElementProfiler.h:79
NvEglRenderer::render
int render(int fd)
渲染缓冲区。
NvEglRenderer::setFPS
int setFPS(float fps)
设置渲染速率,单位为帧每秒 (fps)。
NvEglRenderer::getEGLDisplay
EGLDisplay getEGLDisplay()
获取底层 EGLDisplay。
定义: NvEglRenderer.h:132
NvEglRenderer::createEglRenderer
static NvEglRenderer * createEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset)
创建一个名为 name 的新 EGL 渲染器。
NvElementProfiler::PROFILER_FIELD_FPS
static const ProfilerField PROFILER_FIELD_FPS
定义: NvElementProfiler.h:84
NvEglRenderer
NvEglRenderer 是一个辅助类,用于使用 EGL 和 OpenGL ES 2.0 进行渲染。
定义: NvEglRenderer.h:74
NvElement
每个元素都有一个唯一的名称,可用于在调试日志中识别元素。
定义: NvElement.h:63
NvElementProfiler::PROFILER_FIELD_TOTAL_UNITS
static const ProfilerField PROFILER_FIELD_TOTAL_UNITS
定义: NvElementProfiler.h:81
NvEglRenderer::getDisplayResolution
static int getDisplayResolution(uint32_t &width, uint32_t &height)
获取显示分辨率。
NvEglRenderer::~NvEglRenderer
~NvEglRenderer()
NvElement.h
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